Friday, October 17, 2014

How to create your own Fruit Ninja : Part 1

In these guides i'll explain how to make your own mod.

Required Step: Obtain "fileArcive.bin"

1a)Download a fresh\modded and compatible with your FN version "fileArcive.bin"
Fresh fileArcive.bin FN 1.8

1b)Extract "fileArcive.bin" from your device 

- Be sure Fruit Ninja is not running on the device
- Open iFunBox
- Browse your device and select iFunBox classic
- Browse User Applications/Fruit Ninja/Fruit.app
- Copy "fileArcive.bin" on your PC

Next Step: Learn how to edit "fileArcive.bin"

You can do it with every text editor, I strongly reccomend Notepad++

*I'll assume you're using Notepad++*


-Open\edit "fileArcive.bin"

You will see alot of random\NULL\no-printable character.
  • Go to line number "383216" (1.8 fileArcive.bin version)
  • OR search the string "<fruitInfoFile version="1.0.0">" 
Now you can see some text,formatted in XML code.
YOU CAN EDIT EVERY LINE BUT YOU CAN'T ADD ANY CHARACTER

What does that mean?
Let's take the line "838326"
<FruitInfo name="banana" chance="100" scale="60" collision="5" factTexture="sml_bn">
Let's say you want to edit the collision (a bigger collision means you can slice farther and still slice the fruit), and you want to make it >9,so you need 2 figures : you need to delete a figure from the rest of the string ,like chance ="99" and then collision ="xx".

There are many moddable sets,here some:
i)"378538"-"378639" : Game Awards (you can edit names and points of end-match awards)
ii)"383216"-"383543" : Fruits (Normal fruits,menu fruits,hidden fruits)
iii)"616596"-"616734" : Powerups (3 standard powerups + 2 hidden powerups)




After any edit just save your "fileArcive.bin" and:
- Be sure Fruit Ninja is not running on the device
- Open iFunBox
- Browse your device and select iFunBox classic
- Browse User Applications/Fruit Ninja/Fruit.app
- Delete fileArcive.bin
- Copy fileArcive.bin in that folder
- Unplung the cable
- Run Fruit Ninja

In the next guides i'll explain how to add hidden fruits,the effect of every attribute of any fruit (collision, scale,chance...) and how to add and edit powerups and awars.

Tested on iOS 5 Ipod Touch 4G and iOS 6 Ipod Touch 4G)

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